Why tearing happens




















Easy to follow. No jargon. Pictures helped. Didn't match my screen. Incorrect instructions. Too technical. Not enough information. Not enough pictures. Any additional feedback? Submit feedback. Thank you for your feedback!

Finally, four to six weeks before your due date, practice a to minute perineal massage daily. Always consult your doctor before beginning the practice, especially if you have a history of herpes, as practicing perineal massage with an active herpes outbreak increases the risk of the virus spreading throughout the genital tract.

You might want to retain the look and feel of your vagina before and after birth, and are wondering if you should ask for an episiotomy. An episiotomy—an incision made in the perineum to widen the vaginal opening—is sometimes necessary, but is no longer routine during a vaginal delivery, says Dr.

By Holly Pevzner Updated July 31, Save Pin FB More. Broken red paper heart on wood background. By Holly Pevzner. Be the first to comment! No comments yet. Close this dialog window Add a comment. There are a few different ways to fix screen tearing depending on what features your graphics card and monitor support. In the end, it comes down to personal preference: what you can tolerate more. Different gamers will prefer different options.

The point where the new frame is overwriting the old frame is a tear. When the monitor refreshes, it just grabs the GPU's current draw state and displays that, tear and all. Normally there's enough difference between the refresh rate and GPU fps that the tear line jumps all over the place. It's not very noticeable when it jumps around like this, especially on monitors with higher refresh rates.

But when the refresh rate and GPU fps start to approach a small integer ratio of each other, the tear line stops jumping around randomly, and starts to show up in the same spots moving slowly up or down. Then it becomes much more noticeable.

So in that respect, setting the game's frame limiter to 60 fps or If the fps limit does not exactly match the monitor's refresh rate, the tear line will slowly move up or down the screen and be more noticeable.

Even if they match exactly, if the monitor refresh does not happen the moment the GPU finishes drawing a frame, you'll end up with the tear line always on the same spot on the screen. So that may be even worse. So if you don't have a G-sync or a FreeSync monitor those dynamically change their refresh rate to match when the GPU finishes drawing a frame , and you don't want to turn v-sync on, you're actually better off turning off the framerate limiter.

Or if you insist on using it, set it to some prime number far away from the factors of your monitor's refresh rate. The bigger the divisor, the less noticeable the effect will be, with prime numbers being best because they guarantee the tear line will always move. So try setting the framerate limit to something like 67 or I am getting higher than 60 frames which i know is the problem, but why is it like this?

SkyNetRising Titan. Jan 4, 21, 1, 84, 3, But - with high refresh rate monitor it's really hard to spot screen tearing. Can't really see it unless you specifically look for it. On regular 60 Hz monitor screen tearing is much more noticeable. It is especially evident, when fps is significantly higher than refresh rate. TJ Hooker Champion Ambassador.



0コメント

  • 1000 / 1000